[
  {
    "testName": "counter",
    "provider": "Ollama",
    "modelId": "gemma4:e2b-it-q4_K_M",
    "numSamples": 10,
    "numCorrect": 6,
    "pass1": 0.5999999999999999,
    "pass10": 1,
    "context": {
      "used": false,
      "content": ""
    },
    "samples": [
      {
        "index": 0,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let count = $state(0)\n\n  function increment() {\n    count++\n  }\n\n  function decrement() {\n    count--\n  }\n</script>\n\n<div class=\"counter\">\n  <button data-testid=\"decrement-button\" on:click={decrement}>-</button>\n  <span data-testid=\"count-value\">{count}</span>\n  <button data-testid=\"increment-button\" on:click={increment}>+</button>\n</div>\n\n<style>\n  .counter {\n    display: flex;\n    align-items: center;\n    gap: 10px;\n    border: 1px solid #ccc;\n    padding: 10px;\n    width: fit-content;\n    margin: 10px;\n    border-radius: 5px;\n  }\n</style>",
        "success": true,
        "errors": [],
        "temperature": 0
      },
      {
        "index": 1,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let count = $state(0)\n\n  function increment() {\n    count++\n  }\n\n  function decrement() {\n    count--\n  }\n</script>\n\n<div class=\"counter\">\n  <button data-testid=\"decrement-button\" on:click={decrement}>-</button>\n  <span data-testid=\"count-value\">{count}</span>\n  <button data-testid=\"increment-button\" on:click={increment}>+</button>\n</div>\n\n<style>\n  .counter {\n    display: flex;\n    align-items: center;\n    gap: 10px;\n  }\n</style>",
        "success": true,
        "errors": []
      },
      {
        "index": 2,
        "code": "<svelte:options runes={true} />\n\nlet count = $state(0);\n\nfunction increment() {\n\tcount += 1;\n}\n\nfunction decrement() {\n\tcount -= 1;\n}\n<div class=\"counter\">\n\t<button data-testid=\"decrement-button\" on:click={decrement}>-</button>\n\t<span data-testid=\"count-value\">{count}</span>\n\t<button data-testid=\"increment-button\" on:click={increment}>+</button>\n</div>\n<style>\n\t.counter {\n\t\tdisplay: flex;\n\t\talign-items: center;\n\t\tgap: 10px;\n\t\tborder: 1px solid #ccc;\n\t\tpadding: 10px;\n\t\twidth: fit-content;\n\t\tmargin: 10px;\n\t}\n</style>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:11 Expected token }\nhttps://svelte.dev/e/expected_token\n\n- Did you forget to add a lang attribute to your style tag?\n- Did you forget to add a style preprocessor? See https://github.com/sveltejs/vite-plugin-svelte/blob/main/docs/preprocess.md for more information."
        ]
      },
      {
        "index": 3,
        "code": "<svelte:options runes={true} />\n\nlet count = $state(0);\n\nfunction increment() {\n  count++;\n}\n\nfunction decrement() {\n  count--;\n}\n\nfunction Counter() {\n  return `\n    <div class=\"counter\">\n      <button data-testid=\"decrement-button\" on:click={decrement}>-</button>\n      <span data-testid=\"count-value\">{count}</span>\n      <button data-testid=\"increment-button\" on:click={increment}>+</button>\n    </div>\n  `;\n}\n\nexport default Counter;",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:9 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 4,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let count = $state(0);\n\n  function increment() {\n    count++;\n  }\n\n  function decrement() {\n    count--;\n  }\n</script>\n\n<div class=\"counter\">\n  <button data-testid=\"decrement-button\" on:click={decrement}>-</button>\n  <span data-testid=\"count-value\">{count}</span>\n  <button data-testid=\"increment-button\" on:click={increment}>+</button>\n</div>\n\n<style>\n  .counter {\n    display: flex;\n    align-items: center;\n    gap: 10px;\n  }\n</style>",
        "success": true,
        "errors": []
      },
      {
        "index": 5,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let count = $state(0)\n\n  function increment() {\n    count++\n  }\n\n  function decrement() {\n    count--\n  }\n</script>\n\n<div class=\"counter\">\n  <button data-testid=\"decrement-button\" on:click={decrement}>-</button>\n  <span data-testid=\"count-value\">{count}</span>\n  <button data-testid=\"increment-button\" on:click={increment}>+</button>\n</div>\n\n<style>\n  .counter {\n    display: flex;\n    align-items: center;\n    gap: 10px;\n    border: 1px solid #ccc;\n    padding: 10px;\n    border-radius: 5px;\n    width: fit-content;\n  }\n</style>",
        "success": true,
        "errors": []
      },
      {
        "index": 6,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let count = $state(0)\n\n  function increment() {\n    count++\n  }\n\n  function decrement() {\n    count--\n  }\n</script>\n\n<div class=\"counter\">\n  <button data-testid=\"decrement-button\" on:click={decrement}>-</button>\n  <span data-testid=\"count-value\">{count}</span>\n  <button data-testid=\"increment-button\" on:click={increment}>+</button>\n</div>\n\n<style>\n  .counter {\n    display: flex;\n    align-items: center;\n    gap: 10px;\n  }\n</style>",
        "success": true,
        "errors": []
      },
      {
        "index": 7,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let count = $state(0)\n\n  const increment = () => {\n    count++\n  }\n\n  const decrement = () => {\n    count--\n  }\n</script>\n\n<div class=\"counter\">\n  <button data-testid=\"decrement-button\" on:click={decrement}>-</button>\n  <span data-testid=\"count-value\">{count}</span>\n  <button data-testid=\"increment-button\" on:click={increment}>+</button>\n</div>\n\n<style>\n  .counter {\n    display: flex;\n    align-items: center;\n    gap: 10px;\n  }\n</style>",
        "success": true,
        "errors": []
      },
      {
        "index": 8,
        "code": "<svelte:options runes={true} />\n\nlet count = $state(0);\n\nfunction increment() {\n\tcount++;\n}\n\nfunction decrement() {\n\tcount--;\n}\n\n<div class=\"counter\">\n\t<button data-testid=\"decrement-button\" on:click={decrement}>-</button>\n\t<span data-testid=\"count-value\">{count}</span>\n\t<button data-testid=\"increment-button\" on:click={increment}>+</button>\n</div>\n\n<style>\n\t.counter {\n\t\tdisplay: flex;\n\t\talign-items: center;\n\t\tgap: 10px;\n\t}\n</style>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:8 Expected token }\nhttps://svelte.dev/e/expected_token\n\n- Did you forget to add a lang attribute to your style tag?\n- Did you forget to add a style preprocessor? See https://github.com/sveltejs/vite-plugin-svelte/blob/main/docs/preprocess.md for more information."
        ]
      },
      {
        "index": 9,
        "code": "<svelte:options runes={true} />\n\nlet count = $state(0);\n\nfunction increment() {\n  count = count + 1;\n}\n\nfunction decrement() {\n  count = count - 1;\n}\n\n<div class=\"counter\">\n  <button data-testid=\"decrement-button\" on:click={decrement}>-</button>\n  <span data-testid=\"count-value\">{count}</span>\n  <button data-testid=\"increment-button\" on:click={increment}>+</button>\n</div>\n\n<style>\n  .counter {\n    display: flex;\n    gap: 10px;\n    align-items: center;\n  }\n</style>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:19 Expected token }\nhttps://svelte.dev/e/expected_token\n\n- Did you forget to add a lang attribute to your style tag?\n- Did you forget to add a style preprocessor? See https://github.com/sveltejs/vite-plugin-svelte/blob/main/docs/preprocess.md for more information."
        ]
      }
    ],
    "timestamp": "2026-09-21T00:33:37.549Z",
    "tps": 36.72,
    "tpsDetails": {
      "testName": "counter",
      "evalCount": 613,
      "evalDurationNs": 16694264000,
      "promptEvalCount": 300,
      "promptEvalDurationNs": 103648000,
      "promptTps": 2894.41,
      "loadDurationNs": 832890,
      "measuredAt": "2026-09-21T00:33:55.804Z"
    }
  },
  {
    "testName": "derived",
    "provider": "Ollama",
    "modelId": "gemma4:e2b-it-q4_K_M",
    "numSamples": 10,
    "numCorrect": 0,
    "pass1": 0,
    "pass10": 0,
    "context": {
      "used": false,
      "content": ""
    },
    "samples": [
      {
        "index": 0,
        "code": "<svelte:options runes={true} />\n\nlet count = $state(5);\nlet doubled = $derived(count * 2);\n\nfunction increment() {\n  count += 1;\n}\n\nfunction incrementHandler() {\n  increment();\n}\n\nexport function DoubledCounter() {\n  return (\n    <div>\n      <p data-testid=\"number-value\">Number: {count}</p>\n      <p data-testid=\"doubled-value\">Doubled: {doubled}</p>\n      <button data-testid=\"increment-button\" on:click={incrementHandler}>Increment</button>\n    </div>\n  );\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:12 Expected token }\nhttps://svelte.dev/e/expected_token"
        ],
        "temperature": 0
      },
      {
        "index": 1,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let number = 5;\n  const doubled = $derived(number * 2);\n\n  function increment() {\n    number += 1;\n  }\n</script>\n\n<div data-testid=\"number-value\">Number: {number}</div>\n<div data-testid=\"doubled-value\">Doubled: {doubled}</div>\n<button data-testid=\"increment-button\" on:click={increment}>Increment</button>",
        "success": false,
        "errors": [
          "\u001b[2mexpect(\u001b[22m\u001b[31melement\u001b[39m\u001b[2m).toHaveTextContent()\u001b[22m\n\nExpected element to have text content:\n\u001b[32m  Number: 6\u001b[39m\nReceived:\n\u001b[31m  Number: 5\u001b[39m"
        ]
      },
      {
        "index": 2,
        "code": "<svelte:options runes={true} />\n\nlet count = $state(5)\nlet doubled = $derived(count * 2)\n\nfunction increment() {\n  count += 1\n}\n\nfunction incrementHandler() {\n  increment()\n}\n\n<div data-testid=\"number-value\">Number: {count}</div>\n<div data-testid=\"doubled-value\">Doubled: {doubled}</div>\n<button data-testid=\"increment-button\" on:click={incrementHandler}>Increment</button>",
        "success": false,
        "errors": [
          "count is not defined\n\n\tin <unknown>\n",
          "count is not defined\n\n\tin <unknown>\n"
        ]
      },
      {
        "index": 3,
        "code": "<svelte:options runes={true} />\n\nlet number = $state(5);\nlet doubled = $derived(number * 2);\n\nfunction increment() {\n  number = number + 1;\n}\n\nfunction incrementHandler() {\n  increment();\n}\n\nfunction incrementButtonHandler() {\n  incrementHandler();\n}\n\nconst incrementButtonHandler = () => {\n  number = number + 1;\n};\n\n<div data-testid=\"number-value\">Number: {number}</div>\n<div data-testid=\"doubled-value\">Doubled: {doubled}</div>\n<button data-testid=\"increment-button\" on:click={incrementButtonHandler}>Increment</button>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:21 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 4,
        "code": "<svelte:options runes={true} />\n\nlet number = $state(5);\n\nlet doubled = $derived(number * 2);\n\nfunction increment() {\n  number += 1;\n}\n\nfunction incrementAction() {\n  increment();\n}\n\nfunction incrementButton() {\n  number += 1;\n}\n\nfunction component() {\n  return `\n    <div class=\"container\">\n      <p data-testid=\"number-value\">Number: {number}</p>\n      <p data-testid=\"doubled-value\">Doubled: {doubled}</p>\n      <button data-testid=\"increment-button\" on:click={incrementButton}>Increment</button>\n    </div>\n  `;\n}\n\nexport { component };",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:8:13 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 5,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let count = 5;\n  let doubled = $derived(count * 2);\n\n  function increment() {\n    count += 1;\n  }\n</script>\n\n<div class=\"container\">\n  <p data-testid=\"number-value\">Number: {count}</p>\n  <p data-testid=\"doubled-value\">Doubled: {doubled}</p>\n  <button data-testid=\"increment-button\" on:click={increment}>Increment</button>\n</div>",
        "success": false,
        "errors": [
          "\u001b[2mexpect(\u001b[22m\u001b[31melement\u001b[39m\u001b[2m).toHaveTextContent()\u001b[22m\n\nExpected element to have text content:\n\u001b[32m  Number: 6\u001b[39m\nReceived:\n\u001b[31m  Number: 5\u001b[39m"
        ]
      },
      {
        "index": 6,
        "code": "<svelte:options runes={true} />\n\nlet number = $state(5);\nlet doubled = $derived(number * 2);\n\nfunction increment() {\n  number += 1;\n}\n\nexport function NumberDemo() {\n  return (\n    <div>\n      <p data-testid=\"number-value\">Number: {number}</p>\n      <p data-testid=\"doubled-value\">Doubled: {doubled}</p>\n      <button data-testid=\"increment-button\" on:click={increment}>Increment</button>\n    </div>\n  );\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:13 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 7,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let number = 5;\n\n  $: doubled = number * 2;\n\n  function increment() {\n    number += 1;\n  }\n</script>\n\n<div>\n  <p data-testid=\"number-value\">Number: {number}</p>\n  <p data-testid=\"doubled-value\">Doubled: {doubled}</p>\n  <button data-testid=\"increment-button\" on:click={increment}>Increment</button>\n</div>",
        "success": false,
        "errors": [
          "tmp/samples/ollama/Component.svelte:6:2 `$:` is not allowed in runes mode, use `$derived` or `$effect` instead\nhttps://svelte.dev/e/legacy_reactive_statement_invalid"
        ]
      },
      {
        "index": 8,
        "code": "<svelte:options runes={true} />\n\nlet number = 5;\nlet doubled = number * 2;\n\nfunction increment() {\n  number += 1;\n}\n\n$: doubled = number * 2;\n\nfunction handleClick() {\n  number += 1;\n}\n\nfunction increment() {\n  number += 1;\n}\n\nexport function NumberRuneDemo() {\n  let number = 5;\n  let doubled = number * 2;\n\n  function increment() {\n    number += 1;\n  }\n\n  $: doubled = number * 2;\n\n  return (\n    <div>\n      <p data-testid=\"number-value\">Number: {number}</p>\n      <p data-testid=\"doubled-value\">Doubled: {doubled}</p>\n      <button data-testid=\"increment-button\" on:click={increment}>Increment</button>\n    </div>\n  );\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:13 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 9,
        "code": "<svelte:options runes={true} />\n\nlet number = 5;\nlet doubled = $derived(number * 2);\n\nfunction increment() {\n  number += 1;\n}\n\nexport function IncrementDemo() {\n  return (\n    <div>\n      <p data-testid=\"number-value\">Number: {number}</p>\n      <p data-testid=\"doubled-value\">Doubled: {doubled}</p>\n      <button data-testid=\"increment-button\" on:click={increment}>Increment</button>\n    </div>\n  );\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:13 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      }
    ],
    "timestamp": "2026-09-21T00:33:37.549Z",
    "tps": 36.72,
    "tpsDetails": {
      "testName": "counter",
      "evalCount": 613,
      "evalDurationNs": 16694264000,
      "promptEvalCount": 300,
      "promptEvalDurationNs": 103648000,
      "promptTps": 2894.41,
      "loadDurationNs": 832890,
      "measuredAt": "2026-09-21T00:33:55.804Z"
    }
  },
  {
    "testName": "derived-by",
    "provider": "Ollama",
    "modelId": "gemma4:e2b-it-q4_K_M",
    "numSamples": 10,
    "numCorrect": 0,
    "pass1": 0,
    "pass10": 0,
    "context": {
      "used": false,
      "content": ""
    },
    "samples": [
      {
        "index": 0,
        "code": "<svelte:options runes={true} />\n\nlet text = \"\";\n\nconst wordCount = $derived.by(() => {\n  if (!text) return 0;\n  // Split by one or more whitespace characters and filter out empty strings resulting from leading/trailing spaces\n  return text.trim().split(/\\s+/).filter(word => word.length > 0).length;\n});\n\nconst charCount = $derived.by(() => text.length);\n\nconst isLong = $derived.by(() => wordCount > 15);\n\nfunction clearText() {\n  text = \"\";\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:2 Unexpected token\nhttps://svelte.dev/e/js_parse_error"
        ],
        "temperature": 0
      },
      {
        "index": 1,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let text = \"\";\n\n  const wordCount = $derived.by(() => {\n    if (!text.trim()) return 0;\n    // Split by one or more whitespace characters, ensuring we handle cases where input is just spaces.\n    return text.trim().split(/\\s+/).length;\n  });\n\n  const charCount = $derived.by(() => text.length);\n\n  const isLong = $derived.by(() => wordCount > 15);\n\n  function clearText() {\n    text = \"\";\n  }\n</script>\n\n<input data-testid=\"text-input\" type=\"text\" bind:value={text} />\n<button data-testid=\"clear-button\" on:click={clearText}>Clear</button>\n\n<div>\n  <p data-testid=\"word-count\">Words: {wordCount}</p>\n  <p data-testid=\"char-count\">Characters: {charCount}</p>\n  <p data-testid=\"length-indicator\">Status: {isLong ? 'Long text' : 'Short text'}</p>\n</div>",
        "success": false,
        "errors": [
          "\u001b[2mexpect(\u001b[22m\u001b[31melement\u001b[39m\u001b[2m).toHaveTextContent()\u001b[22m\n\nExpected element to have text content:\n\u001b[32m  Words: 2\u001b[39m\nReceived:\n\u001b[31m  Words: 0\u001b[39m",
          "\u001b[2mexpect(\u001b[22m\u001b[31melement\u001b[39m\u001b[2m).toHaveTextContent()\u001b[22m\n\nExpected element to have text content:\n\u001b[32m  Words: 2\u001b[39m\nReceived:\n\u001b[31m  Words: 0\u001b[39m"
        ]
      },
      {
        "index": 2,
        "code": "<svelte:options runes={true} />\n\nlet text = \"\";\n\nconst wordCount = $derived.by(() => {\n  if (!text) return 0;\n  // Split by one or more whitespace characters and filter out empty strings resulting from trimming\n  return text.trim().split(/\\s+/).filter(word => word.length > 0).length;\n});\n\nconst charCount = $derived.by(() => text.length);\n\nconst isLong = $derived.by(() => wordCount > 15);\n\nfunction clearText() {\n  text = \"\";\n}\n\nexport function setup() {\n  return {\n    clearText\n  };\n}\n\n// Since we need to handle input binding in the template and state changes, \n// we define the component structure directly.\n<input data-testid=\"text-input\" type=\"text\" bind:value={text} />\n<button data-testid=\"clear-button\" on:click={clearText}>Clear</button>\n<div>\n  <p data-testid=\"word-count\">Words: {wordCount}</p>\n  <p data-testid=\"char-count\">Characters: {charCount}</p>\n  <p data-testid=\"length-indicator\">Status: {isLong ? \"Long text\" : \"Short text\"}</p>\n</div>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:2 Unexpected token\nhttps://svelte.dev/e/js_parse_error"
        ]
      },
      {
        "index": 3,
        "code": "<svelte:options runes={true} />\n\nlet text = $state(\"\");\n\nconst wordCount = $derived.by(() => {\n  if (!text) return 0;\n  // Split by whitespace. Filter out empty strings that might result from multiple spaces.\n  return text.trim().split(/\\s+/).length;\n});\n\nconst charCount = $derived.by(() => text.length);\n\nconst lengthIndicator = $derived.by(() => {\n  if (text.trim().length === 0) {\n    return \"Short text\";\n  }\n  return wordCount > 15 ? \"Long text\" : \"Short text\";\n});\n\nfunction clearText() {\n  text = \"\";\n}\n\n<input type=\"text\" data-testid=\"text-input\" bind:value={text} />\n<button data-testid=\"clear-button\" on:click={clearText}>Clear</button>\n<div>\n  <p data-testid=\"word-count\">Words: {wordCount}</p>\n  <p data-testid=\"char-count\">Characters: {charCount}</p>\n  <p data-testid=\"length-indicator\">Status: {lengthIndicator}</p>\n</div>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:2 Unexpected token\nhttps://svelte.dev/e/js_parse_error"
        ]
      },
      {
        "index": 4,
        "code": "<svelte:options runes={true} />\n\nlet text = '';\n\nconst wordCount = $derived.by(() => {\n  if (!text.trim()) return 0;\n  // Split by one or more whitespace characters\n  return text.trim().split(/\\s+/).length;\n});\n\nconst charCount = $derived.by(() => text.length);\n\nconst isLong = $derived.by(() => wordCount > 15);\n\nfunction clearText() {\n  text = '';\n}\n\nexport default {\n  setup() {\n    return {\n      text,\n      wordCount,\n      charCount,\n      isLong,\n      clearText\n    }\n  }\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:2 Unexpected token\nhttps://svelte.dev/e/js_parse_error"
        ]
      },
      {
        "index": 5,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let text = '';\n\n  const wordCount = $derived.by(() => {\n    if (!text) return 0;\n    // Split by whitespace and filter out empty strings resulting from multiple spaces\n    return text.trim().split(/\\s+/).length;\n  });\n\n  const charCount = $derived.by(() => text.length);\n\n  const isLong = $derived.by(() => wordCount > 15);\n\n  function clearText() {\n    text = '';\n  }\n</script>\n\n<input type=\"text\" bind:value={text} data-testid=\"text-input\" />\n<button data-testid=\"clear-button\" on:click={clearText}>Clear</button>\n\n<div>\n  <p data-testid=\"word-count\">Words: {wordCount}</p>\n  <p data-testid=\"char-count\">Characters: {charCount}</p>\n  <p data-testid=\"length-indicator\">Status: {isLong ? 'Long text' : 'Short text'}</p>\n</div>",
        "success": false,
        "errors": [
          "\u001b[2mexpect(\u001b[22m\u001b[31melement\u001b[39m\u001b[2m).toHaveTextContent()\u001b[22m\n\nExpected element to have text content:\n\u001b[32m  Words: 2\u001b[39m\nReceived:\n\u001b[31m  Words: 0\u001b[39m",
          "\u001b[2mexpect(\u001b[22m\u001b[31melement\u001b[39m\u001b[2m).toHaveTextContent()\u001b[22m\n\nExpected element to have text content:\n\u001b[32m  Words: 2\u001b[39m\nReceived:\n\u001b[31m  Words: 0\u001b[39m"
        ]
      },
      {
        "index": 6,
        "code": "<svelte:options runes={true} />\n\nlet text = \"\";\n\nconst wordCount = $derived.by(() => {\n  if (!text) return 0;\n  // Split by whitespace to count words. Filter out empty strings that might result from multiple spaces.\n  return text.trim().split(/\\s+/).length;\n});\n\nconst charCount = $derived.by(() => text.length);\n\nconst isLong = $derived.by(() => wordCount > 15);\n\nfunction clearText() {\n  text = \"\";\n}\n\n$: if (text) {\n  // Update the display based on the derived values calculated above\n}\n\nfunction handleClear() {\n  clearText();\n}\n\n<input data-testid=\"text-input\" type=\"text\" bind:value={text} />\n<button data-testid=\"clear-button\" on:click={handleClear}>Clear</button>\n<div>\n  <p data-testid=\"word-count\">Words: {wordCount}</p>\n  <p data-testid=\"char-count\">Characters: {charCount}</p>\n  <p data-testid=\"length-indicator\">Status: {isLong ? \"Long text\" : \"Short text\"}</p>\n</div>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:2 Unexpected token\nhttps://svelte.dev/e/js_parse_error"
        ]
      },
      {
        "index": 7,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let text = \"\";\n\n  const wordCount = $derived.by(() => {\n    if (!text) return 0;\n    // Split by one or more whitespace characters and filter out empty strings resulting from leading/trailing spaces\n    return text.trim().split(/\\s+/).length;\n  });\n\n  const charCount = $derived.by(() => text.length);\n\n  const isLong = $derived.by(() => wordCount > 15);\n</script>\n\n<div class=\"container\">\n  <input data-testid=\"text-input\" type=\"text\" bind:value={text} />\n  <button data-testid=\"clear-button\" on:click={() => text = \"\"}>Clear</button>\n  <div class=\"results\">\n    <p data-testid=\"word-count\">Words: {wordCount}</p>\n    <p data-testid=\"char-count\">Characters: {charCount}</p>\n    <p data-testid=\"length-indicator\">Status: {isLong ? \"Long text\" : \"Short text\"}</p>\n  </div>\n</div>",
        "success": false,
        "errors": [
          "\u001b[2mexpect(\u001b[22m\u001b[31melement\u001b[39m\u001b[2m).toHaveTextContent()\u001b[22m\n\nExpected element to have text content:\n\u001b[32m  Words: 2\u001b[39m\nReceived:\n\u001b[31m  Words: 0\u001b[39m",
          "\u001b[2mexpect(\u001b[22m\u001b[31melement\u001b[39m\u001b[2m).toHaveTextContent()\u001b[22m\n\nExpected element to have text content:\n\u001b[32m  Words: 2\u001b[39m\nReceived:\n\u001b[31m  Words: 0\u001b[39m"
        ]
      },
      {
        "index": 8,
        "code": "<svelte:options runes={true} />\n\nlet text = $state(\"\");\n\nconst wordCount = $derived.by(() => {\n  if (!text) return 0;\n  // Split by whitespace and filter out empty strings resulting from multiple spaces\n  const words = text.trim().split(/\\s+/).filter(w => w.length > 0);\n  return words.length;\n});\n\nconst charCount = $derived.by(() => text.length);\n\nconst isLong = $derived.by(() => wordCount > 15);\n\nfunction clearText() {\n  text = \"\";\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:2 Unexpected token\nhttps://svelte.dev/e/js_parse_error"
        ]
      },
      {
        "index": 9,
        "code": "<svelte:options runes={true} />\n\nlet text = \"\";\n\n$: wordCount = $derived.by(() => {\n\tif (!text.trim()) return 0;\n\treturn text.trim().split(/\\s+/).length;\n});\n\n$: charCount = $derived.by(() => text.length);\n\n$: isLong = $derived.by(() => {\n\tif (!text.trim()) return false;\n\treturn text.trim().split(/\\s+/).length > 15;\n});\n\nfunction clear() {\n\ttext = \"\";\n}\n\nfunction handleInput(event) {\n\ttext = event.target.value;\n}\n\n<input type=\"text\" data-testid=\"text-input\" value={text} on:input={handleInput} />\n<button data-testid=\"clear-button\" on:click={clear}>Clear</button>\n<div>\n\t<p data-testid=\"word-count\">Words: {wordCount}</p>\n\t<p data-testid=\"char-count\">Characters: {charCount}</p>\n\t<p data-testid=\"length-indicator\">Status: {isLong ? 'Long text' : 'Short text'}</p>\n</div>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:1 Unexpected token\nhttps://svelte.dev/e/js_parse_error"
        ]
      }
    ],
    "timestamp": "2026-09-21T00:33:37.549Z",
    "tps": 36.72,
    "tpsDetails": {
      "testName": "counter",
      "evalCount": 613,
      "evalDurationNs": 16694264000,
      "promptEvalCount": 300,
      "promptEvalDurationNs": 103648000,
      "promptTps": 2894.41,
      "loadDurationNs": 832890,
      "measuredAt": "2026-09-21T00:33:55.804Z"
    }
  },
  {
    "testName": "each",
    "provider": "Ollama",
    "modelId": "gemma4:e2b-it-q4_K_M",
    "numSamples": 10,
    "numCorrect": 0,
    "pass1": 0,
    "pass10": 0,
    "context": {
      "used": false,
      "content": ""
    },
    "samples": [
      {
        "index": 0,
        "code": "<svelte:options runes={true} />\n\nlet characters = [\"Jerry\", \"Elaine\", \"Kramer\"];\n\nfunction addGeorge() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleAddGeorge() {\n  addGeorge();\n}\n\nfunction handleButtonClick() {\n  handleAddGeorge();\n}\n\nfunction handleAddGeorgeClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George\"];\n}\n\nfunction handleButtonClick() {\n  characters = [...characters, \"George",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:40 Expected token }\nhttps://svelte.dev/e/expected_token"
        ],
        "temperature": 0
      },
      {
        "index": 1,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let characters = [\"Jerry\", \"Elaine\", \"Kramer\"]\n\n  function addGeorge() {\n    characters = [...characters, \"George\"]\n  }\n</script>\n\n<ul data-testid=\"characters-list\">\n  {#each characters as character}\n    <li data-testid=\"character\">{character}</li>\n  {/each}\n</ul>\n\n<button data-testid=\"add-george-button\" on:click={addGeorge}>Add George</button>",
        "success": false,
        "errors": [
          "expected 3 to be 4 // Object.is equality"
        ]
      },
      {
        "index": 2,
        "code": "<svelte:options runes={true} />\n\nlet characters = [\"Jerry\", \"Elaine\", \"Kramer\"];\n\nfunction addGeorge() {\n  characters = [...characters, \"George\"];\n}\n\n$: if (characters.length > 0) {\n  characters.forEach(char => {\n    characters.forEach(char => {\n      // This structure is simplified, the actual reactivity handled by assignment is sufficient\n    });\n  });\n}\n\nfunction addGeorge() {\n  characters = [...characters, \"George\"];\n}\n\n<ul data-testid=\"characters-list\">\n  {#each characters as char}\n    <li data-testid=\"character\">{char}</li>\n  {/each}\n</ul>\n<button data-testid=\"add-george-button\" on:click={addGeorge}>Add George</button>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:40 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 3,
        "code": "<svelte:options runes={true} />\n\nlet characters = [\"Jerry\", \"Elaine\", \"Kramer\"];\n\nfunction addGeorge() {\n  characters = [...characters, \"George\"];\n}\n\n$: if (characters.length > 0) {\n  // No explicit effect needed here, reactivity is handled by assignment\n}\n\nfunction handleAdd() {\n  addGeorge();\n}\n\nfunction isGeorgePresent() {\n    return characters.includes(\"George\");\n}\n\nfunction isEmpty() {\n    return characters.length === 0;\n}\n\nfunction hasGeorge() {\n    return characters.includes(\"George\");\n}\n\nfunction hasOtherCharacters() {\n    return characters.length > 1;\n}\n\nfunction isAllPresent() {\n    return characters.length === 4;\n}\n\nexport default {\n  name: \"SeinfeldCharacters\",\n  setup() {\n    return {\n      characters,\n      handleAdd,\n      hasGeorge,\n      hasOtherCharacters,\n      isAllPresent,\n      empty: () => characters.length === 0\n    };\n  }\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:40 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 4,
        "code": "<svelte:options runes={true} />\n\nlet characters = [\"Jerry\", \"Elaine\", \"Kramer\"];\n\nfunction addGeorge() {\n  characters = [...characters, \"George\"];\n}\n\n$: if (characters.length === 0) {\n  characters = [\"Jerry\", \"Elaine\", \"Kramer\"];\n}\n\nfunction addGeorge() {\n  characters = [...characters, \"George\"];\n}\n\n<ul data-testid=\"characters-list\">\n  {#each characters as char (char)}\n    <li data-testid=\"character\">{char}</li>\n  {/each}\n</ul>\n<button data-testid=\"add-george-button\" on:click={addGeorge}>Add George</button>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:40 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 5,
        "code": "<svelte:options runes={true} />\n\nlet characters = [\"Jerry\", \"Elaine\", \"Kramer\"];\n\nfunction addGeorge() {\n  characters = [...characters, \"George\"];\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:40 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 6,
        "code": "<svelte:options runes={true} />\n\nlet characters = [\"Jerry\", \"Elaine\", \"Kramer\"];\n\nfunction addGeorge() {\n  characters = [...characters, \"George\"];\n}\n\nfunction getListItems() {\n  return characters.map(char => `<li data-testid=\"character\">${char}</li>`).join('');\n}\n\nfunction getListHtml() {\n  return `\n    <ul data-testid=\"characters-list\">\n      ${getListItems()}\n    </ul>\n  `;\n}\n\nfunction getButtonHtml() {\n  return `<button data-testid=\"add-george-button\" on:click={addGeorge}>Add George</button>`;\n}\n\nconst listHtml = getListHtml();\nconst buttonHtml = getButtonHtml();\n\nexport default {\n  template: `\n    <div>\n      ${listHtml}\n      ${buttonHtml}\n    </div>\n  `\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:40 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 7,
        "code": "<svelte:options runes={true} />\n\nlet characters = [\"Jerry\", \"Elaine\", \"Kramer\"];\n\nfunction addGeorge() {\n  characters = [...characters, \"George\"];\n}\n\nfunction addGeorgeAction() {\n  addGeorge();\n}\n\nfunction Component() {\n  return (\n    <div>\n      <ul data-testid=\"characters-list\">\n        {#each characters as character (character)}\n          <li data-testid=\"character\">{character}</li>\n        {/each}\n      </ul>\n      <button data-testid=\"add-george-button\" on:click={addGeorgeAction}>Add George</button>\n    </div>\n  );\n}\n\nexport default Component;",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:40 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 8,
        "code": "<svelte:options runes={true} />\n\nlet characters = [\"Jerry\", \"Elaine\", \"Kramer\"];\n\nfunction addGeorge() {\n  characters = [...characters, \"George\"];\n}\n\nexport function Book() {\n  return (\n    <div>\n      <ul data-testid=\"characters-list\">\n        {#each characters as character}\n          <li data-testid=\"character\">{character}</li>\n        {/each}\n      </ul>\n      <button data-testid=\"add-george-button\" on:click={addGeorge}>Add George</button>\n    </div>\n  );\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:40 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 9,
        "code": "<svelte:options runes={true} />\n\nlet characters = [\"Jerry\", \"Elaine\", \"Kramer\"];\n\nfunction addGeorge() {\n  characters = [...characters, \"George\"];\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:40 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      }
    ],
    "timestamp": "2026-09-21T00:33:37.549Z",
    "tps": 36.72,
    "tpsDetails": {
      "testName": "counter",
      "evalCount": 613,
      "evalDurationNs": 16694264000,
      "promptEvalCount": 300,
      "promptEvalDurationNs": 103648000,
      "promptTps": 2894.41,
      "loadDurationNs": 832890,
      "measuredAt": "2026-09-21T00:33:55.804Z"
    }
  },
  {
    "testName": "effect",
    "provider": "Ollama",
    "modelId": "gemma4:e2b-it-q4_K_M",
    "numSamples": 10,
    "numCorrect": 1,
    "pass1": 0.09999999999999998,
    "pass10": 1,
    "context": {
      "used": false,
      "content": ""
    },
    "samples": [
      {
        "index": 0,
        "code": "<svelte:options runes={true} />\n\nlet number = $state(5);\n\n$effect(() => {\n  const doubled = number * 2;\n  console.log(`Effect ran: Number is ${number}, Doubled is ${doubled}`);\n});\n\nfunction increment() {\n  number += 1;\n}\n\nfunction DoubledDisplay() {\n  const doubled = number * 2;\n  return doubled;\n}\n\nfunction NumberDisplay() {\n  return number;\n}\n\nfunction IncrementButton() {\n  return `Increment (${number})`;\n}\n\nfunction Component() {\n  return (\n    <div class=\"container\">\n      <p data-testid=\"number-value\">Number: {NumberDisplay()}</p>\n      <p data-testid=\"doubled-value\">Doubled: {DoubledDisplay()}</p>\n      <button data-testid=\"increment-button\">{IncrementButton()}</button>\n    </div>\n  );\n}\n\nexport default Component;",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:2 Expected token }\nhttps://svelte.dev/e/expected_token"
        ],
        "temperature": 0
      },
      {
        "index": 1,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let count = $state(5);\n  let doubled;\n\n  $effect(() => {\n    doubled = count * 2;\n  });\n\n  function increment() {\n    count += 1;\n  }\n</script>\n\n<div data-testid=\"number-value\">Number: {count}</div>\n<div data-testid=\"doubled-value\">Doubled: {doubled}</div>\n<button data-testid=\"increment-button\" on:click={increment}>Increment</button>",
        "success": false,
        "errors": [
          "\u001b[2mexpect(\u001b[22m\u001b[31melement\u001b[39m\u001b[2m).toHaveTextContent()\u001b[22m\n\nExpected element to have text content:\n\u001b[32m  Doubled: 10\u001b[39m\nReceived:\n\u001b[31m  Doubled:\u001b[39m",
          "\u001b[2mexpect(\u001b[22m\u001b[31melement\u001b[39m\u001b[2m).toHaveTextContent()\u001b[22m\n\nExpected element to have text content:\n\u001b[32m  Doubled: 12\u001b[39m\nReceived:\n\u001b[31m  Doubled: 10\u001b[39m"
        ]
      },
      {
        "index": 2,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let count = 5;\n\n  $effect(() => {\n    const doubled = count * 2;\n    console.log(`Effect triggered. Count is ${count}, Doubled is ${doubled}`);\n  });\n\n  function increment() {\n    count += 1;\n  }\n</script>\n\n<div data-testid=\"number-value\">Number: {count}</div>\n<div data-testid=\"doubled-value\">Doubled: {count * 2}</div>\n<button data-testid=\"increment-button\" on:click={increment}>Increment</button>",
        "success": false,
        "errors": [
          "\u001b[2mexpect(\u001b[22m\u001b[31melement\u001b[39m\u001b[2m).toHaveTextContent()\u001b[22m\n\nExpected element to have text content:\n\u001b[32m  Number: 6\u001b[39m\nReceived:\n\u001b[31m  Number: 5\u001b[39m"
        ]
      },
      {
        "index": 3,
        "code": "<svelte:options runes={true} />\n\nlet number = $state(5);\n\n$effect(() => {\n  const doubled = number * 2;\n  console.log(`Effect ran. Number is ${number}, Doubled is ${doubled}`);\n});\n\nfunction increment() {\n  number += 1;\n}\n\nfunction DoubledDisplay() {\n  const doubled = number * 2;\n  return doubled;\n}\n\nfunction NumberDisplay() {\n  return number;\n}\n\nfunction Component() {\n  return (\n    <div>\n      <p data-testid=\"number-value\">Number: {NumberDisplay()}</p>\n      <p data-testid=\"doubled-value\">Doubled: {DoubledDisplay()}</p>\n      <button data-testid=\"increment-button\" on:click={increment}>Increment</button>\n    </div>\n  );\n}\n\nexport default Component;",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:2 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 4,
        "code": "<svelte:options runes={true} />\n\nlet number = $state(5);\nlet doubled;\n\n$effect(() => {\n  doubled = number * 2;\n});\n\nfunction increment() {\n  number += 1;\n}\n\n<p data-testid=\"number-value\">Number: {number}</p>\n<p data-testid=\"doubled-value\">Doubled: {doubled}</p>\n<button data-testid=\"increment-button\" on:click={increment}>Increment</button>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:22 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 5,
        "code": "<svelte:options runes={true} />\n\nlet count = $state(5);\n\n$effect(() => {\n  const doubled = count * 2;\n  // In Svelte 5, we can assign to variables inside $effect, \n  // and Svelte handles reactivity.\n  // To make 'doubled' reactive across updates, we need to ensure it's assigned, \n  // and since we are modifying state derived from 'count', this works fine.\n  // However, for simplicity and correctness in demonstrating $effect setting a derived value, \n  // we calculate it and let the UI react to count changes, or update a separate state if needed.\n  // Since the goal is to display the doubled value, we can just rely on reading 'count' in the template \n  // or update a separate state derived from the effect. Let's keep it simple by just reading count in the template\n  // unless the requirement explicitly forces assignment within $effect.\n});\n\n// Re-evaluating: If I want 'doubled' to be a reactive variable that $effect updates, I must declare it.\nlet doubled = $state(10); // Initial value\n\n$effect(() => {\n  doubled = count * 2;\n});\n\nfunction increment() {\n  count += 1;\n}\n\n<div class=\"container\">\n  <p data-testid=\"number-value\">Number: {count}</p>\n  <p data-testid=\"doubled-value\">Doubled: {doubled}</p>\n  <button data-testid=\"increment-button\" on:click={increment}>Increment</button>\n</div>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:2 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 6,
        "code": "<svelte:options runes={true} />\n\n<script>\n    let count = 5;\n    let doubled = 0;\n\n    $effect(() => {\n        doubled = count * 2;\n    });\n\n    function increment() {\n        count += 1;\n    }\n</script>\n\n<div data-testid=\"number-value\">Number: {count}</div>\n<div data-testid=\"doubled-value\">Doubled: {doubled}</div>\n<button data-testid=\"increment-button\" on:click={increment}>Increment</button>",
        "success": false,
        "errors": [
          "\u001b[2mexpect(\u001b[22m\u001b[31melement\u001b[39m\u001b[2m).toHaveTextContent()\u001b[22m\n\nExpected element to have text content:\n\u001b[32m  Doubled: 10\u001b[39m\nReceived:\n\u001b[31m  Doubled: 0\u001b[39m",
          "\u001b[2mexpect(\u001b[22m\u001b[31melement\u001b[39m\u001b[2m).toHaveTextContent()\u001b[22m\n\nExpected element to have text content:\n\u001b[32m  Number: 6\u001b[39m\nReceived:\n\u001b[31m  Number: 5\u001b[39m"
        ]
      },
      {
        "index": 7,
        "code": "<svelte:options runes={true} />\n\nlet count = 5;\n\n$effect(() => {\n  let doubled = count * 2;\n  // In a real scenario, we'd want to update a reactive variable, \n  // but since $effect is a side-effect runner, we'll use a local variable \n  // and rely on reactivity propagation if we were defining reactive variables outside.\n  // For simplicity in this pattern, we'll rely on the fact that Svelte tracks assignments within effects, \n  // or explicitly declare the derived value if we want it fully reactive across the component lifecycle.\n  // Since we are aiming for a simple demonstration, we can define the output directly if preferred, \n  // but following the structure, we'll calculate and assume the external display binds to the necessary reactivity path.\n  // Let's redefine this to make 'doubled' directly reactive if possible, or just rely on the side-effect nature.\n  // Since we need 'doubled' to be displayed, let's store it in a reactive variable if possible, \n  // or slightly adjust the effect to ensure state modification if we were using mutable state heavily.\n  // For this structure, let's ensure the variable is reactive for display.\n  \n  // A common pattern for deriving state using effects is to update a separate reactive variable:\n  // (Wait, Svelte 5 `$effect` doesn't inherently assign outside unless using reactive context or explicitly declared state. \n  // Let's stick to the simplest interpretation where the derived value is calculated and visible.)\n  \n  // To make it displayable via standard binding, let's calculate it and ensure the binding updates based on the state change.\n  // Since $effect runs whenever 'count' changes, let's assume the framework handles deriving the display if 'doubled' was declared elsewhere, \n  // or define 'doubled' as reactive within the effect scope if that pattern is supported for derivation.\n  \n  // Simplest implementation: calculate and let the system handle the side effect causing display updates.\n  // We must define 'doubled' outside the effect if we want it accessible globally for display, or ensure the effect causes a visible change.\n  \n  // For demonstration purposes, I will define 'doubled' reactively, which means the assignment within the effect will drive reactivity.\n  // Let's define 'doubled' as a reactive variable initialized outside.\n  // (Wait, the prompt asked to use $effect to *calculate* it. Let's ensure the calculation drives the display.)\n  \n  // Reverting to the intended pattern: $effect runs, calculates, and implicitly updates the component state for display.\n  \n  // Since I cannot explicitly assign 'doubled' outside the effect and rely on it propagating without a separate assignment, \n  // I will use a reactive declaration that the effect modifies, or just calculate and rely on the effect side-effect.\n  \n  // Let's redefine the effect content to be clean:\n  // The values in the template will bind to 'count' and 'doubled'. \n  // We must declare 'doubled' as reactive, and the effect must update it.\n  \n  // I will use the standard Svelte 5 derivation pattern where the state is updated:\n  \n  // *Correction*: I must rely on the fact that Svelte 5 reactivity handles $effect interactions implicitly for display updates when state changes are known. \n  // Since I cannot use Svelte's implicit derived state syntax ($derived) here, I will use the effect purely as the trigger for the derived value update displayed.\n  \n  // Let's calculate it and ensure we capture it somehow. Since I am only demonstrating $effect, I will calculate it and assume the environment updates the view based on the $state change.\n  // If I *must* assign it, I need a mutable variable.\n  \n  // Let's assume $effect is intended to mimic a derived state calculation if $derived is unavailable for this specific demo:\n  // Since standard derived state logic is usually handled by $derived, using $effect here is illustrative of reactive side-effects.\n  \n  // For a functional example, I will update the logic slightly to ensure the displayed value is correct:\n  // If $effect must be used, it should manage the display state if $derived is prohibited.\n  \n  // Final attempt based on pure rune usage: We calculate and use the result.\n  doubled = count * 2;\n});\n\n\nfunction increment() {\n  count += 1;\n}\n\n$: doubled = count * 2; // Using $: for derived state is the idiomatic way, but the prompt specifically requested $effect.\n// Reverting back to strictly using $effect for the calculation:\n\nlet count = 5;\n\n$effect(() => {\n  // This effect runs whenever count changes, calculating the doubled value.\n  // In a real context, we would assign this result to a reactive variable if we wanted it outside the effect scope.\n  // Since this is a demonstration, we rely on the calculation being the trigger.\n  // To make it displayable, we must assign it to a variable that is visible. Let's define 'doubled' reactive here.\n  // *Self-Correction*: Svelte 5 $effect is designed for side effects, not typically for derived state assignment in the same way $derived is. \n  // I will define 'doubled' as reactive based on the state change triggered by the effect.\n  // For this specific component structure, I will calculate it and update a reactive variable declared outside, which is the safest way to ensure display works.\n  \n  // Let's make the logic simpler and use $derived if the goal is display, or $effect if the goal is a logging side-effect.\n  // Since the requirement explicitly states $effect, I will structure it as if it updates a derived state reference.\n});\n\n// Final structure adopting the simplest interpretation where the displayed values are correct:\n\nlet count = 5;\n\nlet doubled;\n\n$effect(() => {\n  doubled = count * 2;\n});\n\nfunction increment() {\n  count += 1;\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:2 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 8,
        "code": "<svelte:options runes={true} />\n\nlet count = $state(5);\n\n$effect(() => {\n  const doubled = count * 2;\n  console.log(`Effect ran. Count is ${count}, Doubled is ${doubled}`);\n  // In a real application, you might update a separate derived state variable here.\n  // For this example, we rely on the template reading 'count' and implicitly showing the result if we were to bind it, \n  // but since we need to display 'doubled', we'll need to make 'doubled' reactive if we want to strictly show the effect's output directly in the template.\n  // Let's update the state explicitly so the template uses it.\n  // Wait, let's redefine the derived state inside the effect if we want the template to react to it directly.\n});\n\n// A cleaner way to use $effect to update a derived value used in the template:\nlet doubled = $state(0);\n\n$effect(() => {\n  doubled = count * 2;\n});\n\nfunction increment() {\n  count += 1;\n}\n\nfunction incrementHandler() {\n  count += 1;\n}\n\n// Let's put it all together in the final Svelte structure.\n\n<script>\n  let count = $state(5);\n  let doubled = $state(0);\n\n  $effect(() => {\n    doubled = count * 2;\n  });\n\n  function increment() {\n    count += 1;\n  }\n</script>\n\n<div data-testid=\"number-value\">Number: {count}</div>\n<div data-testid=\"doubled-value\">Doubled: {doubled}</div>\n<button data-testid=\"increment-button\" on:click={increment}>Increment</button>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:2 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 9,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let number = $state(5);\n  let doubled = $state(0);\n\n  $effect(() => {\n    doubled = number * 2;\n  });\n\n  function increment() {\n    number += 1;\n  }\n</script>\n\n<div data-testid=\"number-value\">Number: {number}</div>\n<div data-testid=\"doubled-value\">Doubled: {doubled}</div>\n<button data-testid=\"increment-button\" on:click={increment}>Increment</button>",
        "success": true,
        "errors": []
      }
    ],
    "timestamp": "2026-09-21T00:33:37.549Z",
    "tps": 36.72,
    "tpsDetails": {
      "testName": "counter",
      "evalCount": 613,
      "evalDurationNs": 16694264000,
      "promptEvalCount": 300,
      "promptEvalDurationNs": 103648000,
      "promptTps": 2894.41,
      "loadDurationNs": 832890,
      "measuredAt": "2026-09-21T00:33:55.804Z"
    }
  },
  {
    "testName": "hello-world",
    "provider": "Ollama",
    "modelId": "gemma4:e2b-it-q4_K_M",
    "numSamples": 10,
    "numCorrect": 6,
    "pass1": 0.5999999999999999,
    "pass10": 1,
    "context": {
      "used": false,
      "content": ""
    },
    "samples": [
      {
        "index": 0,
        "code": "<svelte:options runes={true} />\n\n<script>\n  // No reactive state needed for this static display\n</script>\n\n<div data-testid=\"greeting\" class=\"greeting\">Hello, World!</div>\n\n<style>\n  .greeting {\n    color: blue;\n    text-align: center;\n    margin: 10px;\n  }\n</style>",
        "success": true,
        "errors": [],
        "temperature": 0
      },
      {
        "index": 1,
        "code": "<svelte:options runes={true} />\n\n<script>\n  // No reactive logic needed for this simple display\n</script>\n\n<div class=\"greeting\">\n  Hello, World!\n</div>\n\n<style>\n  .greeting {\n    color: blue;\n    margin: 10px auto;\n    text-align: center;\n  }\n</style>",
        "success": false,
        "errors": [
          "Unable to find an element by: [data-testid=\"greeting\"]\n\nIgnored nodes: comments, script, style\n\u001b[36m<body>\u001b[39m\n  \u001b[36m<div>\u001b[39m\n    \u001b[36m<div\u001b[39m\n      \u001b[33mclass\u001b[39m=\u001b[32m\"greeting svelte-13c97w8\"\u001b[39m\n    \u001b[36m>\u001b[39m\n      \u001b[0mHello, World!\u001b[0m\n    \u001b[36m</div>\u001b[39m\n    \u001b[0m\u001b[0m\n  \u001b[36m</div>\u001b[39m\n\u001b[36m</body>\u001b[39m",
          "Unable to find an element by: [data-testid=\"greeting\"]\n\nIgnored nodes: comments, script, style\n\u001b[36m<body>\u001b[39m\n  \u001b[36m<div>\u001b[39m\n    \u001b[36m<div\u001b[39m\n      \u001b[33mclass\u001b[39m=\u001b[32m\"greeting svelte-13c97w8\"\u001b[39m\n    \u001b[36m>\u001b[39m\n      \u001b[0mHello, World!\u001b[0m\n    \u001b[36m</div>\u001b[39m\n    \u001b[0m\u001b[0m\n  \u001b[36m</div>\u001b[39m\n\u001b[36m</body>\u001b[39m"
        ]
      },
      {
        "index": 2,
        "code": "<svelte:options runes={true} />\n\n<script>\n  // No reactive state needed for this static display\n</script>\n\n<div data-testid=\"greeting\" class=\"greeting\">Hello, World!</div>\n\n<style>\n  .greeting {\n    color: blue;\n    text-align: center;\n    margin: 20px auto;\n    /* Centering the div block itself using auto margins and auto width (if needed) */\n  }\n</style>",
        "success": true,
        "errors": []
      },
      {
        "index": 3,
        "code": "<svelte:options runes={true} />\n\n<script>\n  // No reactive logic needed for this static display\n</script>\n\n<div data-testid=\"greeting\" class=\"greeting\">Hello, World!</div>\n\n<style>\n  .greeting {\n    color: blue;\n    text-align: center;\n    margin: 10px;\n  }\n</style>",
        "success": true,
        "errors": []
      },
      {
        "index": 4,
        "code": "<svelte:options runes={true} />\n\n<script>\n  // No reactive state is strictly needed for this static component, \n  // but we adhere to the Svelte 5 structure.\n</script>\n\n<div class=\"greeting\">Hello, World!</div>\n\n<style>\n  .greeting {\n    color: blue;\n    text-align: center;\n    margin: 20px auto;\n    width: fit-content; /* Ensures only necessary width */\n  }\n</style>",
        "success": false,
        "errors": [
          "Unable to find an element by: [data-testid=\"greeting\"]\n\nIgnored nodes: comments, script, style\n\u001b[36m<body>\u001b[39m\n  \u001b[36m<div>\u001b[39m\n    \u001b[36m<div\u001b[39m\n      \u001b[33mclass\u001b[39m=\u001b[32m\"greeting svelte-13c97w8\"\u001b[39m\n    \u001b[36m>\u001b[39m\n      \u001b[0mHello, World!\u001b[0m\n    \u001b[36m</div>\u001b[39m\n    \u001b[0m\u001b[0m\n  \u001b[36m</div>\u001b[39m\n\u001b[36m</body>\u001b[39m",
          "Unable to find an element by: [data-testid=\"greeting\"]\n\nIgnored nodes: comments, script, style\n\u001b[36m<body>\u001b[39m\n  \u001b[36m<div>\u001b[39m\n    \u001b[36m<div\u001b[39m\n      \u001b[33mclass\u001b[39m=\u001b[32m\"greeting svelte-13c97w8\"\u001b[39m\n    \u001b[36m>\u001b[39m\n      \u001b[0mHello, World!\u001b[0m\n    \u001b[36m</div>\u001b[39m\n    \u001b[0m\u001b[0m\n  \u001b[36m</div>\u001b[39m\n\u001b[36m</body>\u001b[39m"
        ]
      },
      {
        "index": 5,
        "code": "<svelte:options runes={true} />\n\n<script>\n  // No reactive state needed for this static requirement\n</script>\n\n<div data-testid=\"greeting\" class=\"greeting\">Hello, World!</div>\n\n<style>\n  .greeting {\n    color: blue;\n    text-align: center;\n    margin: 10px;\n  }\n</style>",
        "success": true,
        "errors": []
      },
      {
        "index": 6,
        "code": "<svelte:options runes={true} />\n\n<script>\n  // No reactivity is strictly necessary for this static display, but we define the component structure.\n</script>\n\n<div data-testid=\"greeting\" class=\"greeting\">Hello, World!</div>\n\n<style>\n  .greeting {\n    color: blue;\n    text-align: center;\n    margin: 10px auto;\n  }\n</style>",
        "success": true,
        "errors": []
      },
      {
        "index": 7,
        "code": "<svelte:options runes={true} />\n\n<script>\n  // No reactive state is strictly needed for this static display, but we use the Svelte structure.\n</script>\n\n<div class=\"greeting\">\n  Hello, World!\n</div>\n\n<style>\n  .greeting {\n    color: blue;\n    text-align: center;\n    margin: 20px auto; /* Centers the block and adds margin */\n    padding: 10px;\n    border: 1px solid #ccc; /* Added slight visual aid for context, though not strictly required by prompt */\n  }\n</style>",
        "success": false,
        "errors": [
          "Unable to find an element by: [data-testid=\"greeting\"]\n\nIgnored nodes: comments, script, style\n\u001b[36m<body>\u001b[39m\n  \u001b[36m<div>\u001b[39m\n    \u001b[36m<div\u001b[39m\n      \u001b[33mclass\u001b[39m=\u001b[32m\"greeting svelte-13c97w8\"\u001b[39m\n    \u001b[36m>\u001b[39m\n      \u001b[0mHello, World!\u001b[0m\n    \u001b[36m</div>\u001b[39m\n    \u001b[0m\u001b[0m\n  \u001b[36m</div>\u001b[39m\n\u001b[36m</body>\u001b[39m",
          "Unable to find an element by: [data-testid=\"greeting\"]\n\nIgnored nodes: comments, script, style\n\u001b[36m<body>\u001b[39m\n  \u001b[36m<div>\u001b[39m\n    \u001b[36m<div\u001b[39m\n      \u001b[33mclass\u001b[39m=\u001b[32m\"greeting svelte-13c97w8\"\u001b[39m\n    \u001b[36m>\u001b[39m\n      \u001b[0mHello, World!\u001b[0m\n    \u001b[36m</div>\u001b[39m\n    \u001b[0m\u001b[0m\n  \u001b[36m</div>\u001b[39m\n\u001b[36m</body>\u001b[39m"
        ]
      },
      {
        "index": 8,
        "code": "<svelte:options runes={true} />\n\n<script>\n  const greetingText = \"Hello, World!\";\n</script>\n\n<div class=\"center-container\">\n  <div data-testid=\"greeting\" class=\"greeting\">\n    <span class=\"greeting-text\">{greetingText}</span>\n  </div>\n</div>\n\n<style>\n  .center-container {\n    display: flex;\n    justify-content: center;\n    align-items: center;\n    min-height: 100vh; /* Ensure centering works across the viewport */\n  }\n\n  .greeting {\n    color: blue;\n    margin: 15px;\n    font-size: 2em;\n  }\n\n  .greeting-text {\n    /* Since we want the text itself centered within the div, we rely on the parent centering */\n    /* But to ensure the text is handled cleanly, we just focus on the class requirements */\n  }\n</style>",
        "success": true,
        "errors": []
      },
      {
        "index": 9,
        "code": "<svelte:options runes={true} />\n\n<script>\n  // No state needed for this static content\n</script>\n\n<div class=\"greeting\">\n  Hello, World!\n</div>\n\n<style>\n  .greeting {\n    color: blue;\n    text-align: center;\n    margin: 15px auto;\n    padding: 10px;\n    border: 1px solid #ccc; /* Added subtle styling for visibility if needed, though not explicitly required */\n  }\n</style>",
        "success": false,
        "errors": [
          "Unable to find an element by: [data-testid=\"greeting\"]\n\nIgnored nodes: comments, script, style\n\u001b[36m<body>\u001b[39m\n  \u001b[36m<div>\u001b[39m\n    \u001b[36m<div\u001b[39m\n      \u001b[33mclass\u001b[39m=\u001b[32m\"greeting svelte-13c97w8\"\u001b[39m\n    \u001b[36m>\u001b[39m\n      \u001b[0mHello, World!\u001b[0m\n    \u001b[36m</div>\u001b[39m\n    \u001b[0m\u001b[0m\n  \u001b[36m</div>\u001b[39m\n\u001b[36m</body>\u001b[39m",
          "Unable to find an element by: [data-testid=\"greeting\"]\n\nIgnored nodes: comments, script, style\n\u001b[36m<body>\u001b[39m\n  \u001b[36m<div>\u001b[39m\n    \u001b[36m<div\u001b[39m\n      \u001b[33mclass\u001b[39m=\u001b[32m\"greeting svelte-13c97w8\"\u001b[39m\n    \u001b[36m>\u001b[39m\n      \u001b[0mHello, World!\u001b[0m\n    \u001b[36m</div>\u001b[39m\n    \u001b[0m\u001b[0m\n  \u001b[36m</div>\u001b[39m\n\u001b[36m</body>\u001b[39m"
        ]
      }
    ],
    "timestamp": "2026-09-21T00:33:37.549Z",
    "tps": 36.72,
    "tpsDetails": {
      "testName": "counter",
      "evalCount": 613,
      "evalDurationNs": 16694264000,
      "promptEvalCount": 300,
      "promptEvalDurationNs": 103648000,
      "promptTps": 2894.41,
      "loadDurationNs": 832890,
      "measuredAt": "2026-09-21T00:33:55.804Z"
    }
  },
  {
    "testName": "inspect",
    "provider": "Ollama",
    "modelId": "gemma4:e2b-it-q4_K_M",
    "numSamples": 10,
    "numCorrect": 1,
    "pass1": 0.09999999999999998,
    "pass10": 1,
    "context": {
      "used": false,
      "content": ""
    },
    "samples": [
      {
        "index": 0,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let text = $state(\"Hello world\");\n\n  // 3. Implement $inspect(...).with to track updates with a custom callback\n  // We use $inspect.with to define how changes are tracked, although the primary tracing is done in the effect.\n  $inspect(text).with((newValue) => {\n    // This callback runs whenever text changes, demonstrating tracking.\n    console.log(\"Text updated via .with:\", newValue);\n  });\n\n  // 4. Implement $inspect.trace() inside an effect that runs when the input changes\n  $effect(() => {\n    // Use $inspect.trace() to log the state change when it occurs\n    $inspect.trace(text);\n  });\n</script>\n\n<input data-testid=\"text-input\" type=\"text\" bind:value={text} />\n<p data-testid=\"text-value\">Current text: \"{text}\"</p>\n<p data-testid=\"char-count\">Character count: {text.length}</p>",
        "success": true,
        "errors": [],
        "temperature": 0
      },
      {
        "index": 1,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let text = \"Hello world\";\n\n  // 3. Implement $inspect(...).with to track updates\n  const inspected = $inspect(text).with((newValue) => {\n    // This runs whenever 'text' changes, demonstrating tracking\n    console.log(`[with] Text updated to: ${newValue}`);\n  });\n\n  // 4. Implement $inspect.trace() inside an effect that runs when the input changes\n  $effect(() => {\n    // Demonstrates tracing whenever 'text' changes\n    inspected.trace(`Input changed. New value: \"${text}\"`);\n  });\n</script>\n\n<div class=\"container\">\n  <label for=\"text-input\">Input Field:</label>\n  <input data-testid=\"text-input\" type=\"text\" bind:value={text} />\n\n  <p data-testid=\"text-value\">Current text: \"{text}\"</p>\n  <p data-testid=\"char-count\">Character count: {text.length}</p>\n</div>",
        "success": false,
        "errors": [
          "inspected is not defined\n\n\tin $effect\n\tin Component.svelte\n\tin undefined\n",
          "inspected is not defined\n\n\tin $effect\n\tin Component.svelte\n\tin undefined\n",
          "inspected is not defined\n\n\tin $effect\n\tin Component.svelte\n\tin undefined\n",
          "inspected is not defined\n\n\tin $effect\n\tin Component.svelte\n\tin undefined\n"
        ]
      },
      {
        "index": 2,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let text = $state(\"Hello world\");\n\n  // Implement $inspect().with() to track updates with a custom callback\n  const inspectedText = $inspect(text).with((newValue) => {\n    // This function runs whenever 'text' changes\n    console.log(\"--- $inspect.with tracking update ---\");\n    console.log(\"Inspected value updated:\", newValue);\n  });\n\n  // Implement $inspect.trace() inside an effect\n  $effect(() => {\n    // $inspect.trace() demonstrates tracing the inspection process\n    $inspect.trace(text);\n  });\n\n  // Requirement 2: Basic $inspect logging (implicit in the tracking above, but explicit logging for clarity)\n  // Although the tracking is handled by .with, we can log the raw inspection if needed, \n  // but the core demonstration is via the hooks.\n</script>\n\n<div class=\"container\">\n  <input data-testid=\"text-input\" type=\"text\" bind:value={text} />\n  <p data-testid=\"text-value\">Current text: \"{text}\"</p>\n  <p data-testid=\"char-count\">Character count: {text.length}</p>\n</div>",
        "success": false,
        "errors": [
          "Expected $inspect to log the initial value, but console output was: [object Object] %cno reactive dependencies (0.00ms) color: grey: expected false to be true // Object.is equality",
          "Expected $inspect to log the initial value, but console output was: [object Object] %cno reactive dependencies (0.00ms) color: grey: expected false to be true // Object.is equality",
          "Expected $inspect to log the initial value, but console output was: [object Object] %cno reactive dependencies (0.00ms) color: grey: expected false to be true // Object.is equality"
        ]
      },
      {
        "index": 3,
        "code": "<svelte:options runes={true} />\n\nlet text = $state(\"Hello world\");\n\n$effect(() => {\n  // Trace updates whenever 'text' changes\n  $inspect.trace(text);\n});\n\n// Demonstrate tracking updates using .with()\n$inspect.with(text, (newValue) => {\n  // Custom callback for tracking changes\n  console.log(`[inspect.with]: text updated to \"${newValue}\"`);\n});\n\n// The rest of the component structure\n<input data-testid=\"text-input\" type=\"text\" bind:value={text} />\n<p data-testid=\"text-value\">Current text: \"{text}\"</p>\n<p data-testid=\"char-count\">Character count: {text.length}</p>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:22 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 4,
        "code": "<svelte:options runes={true} />\n\n<script>\n    let text = $state(\"Hello world\");\n\n    $effect(() => {\n        // Implement $inspect.trace() inside an effect that runs when the input changes\n        $inspect.trace(text);\n    });\n\n    function handleInput(event) {\n        text = event.target.value;\n        // $inspect.with is implicitly used by Svelte's reactivity when updating $state\n    }\n</script>\n\n<input data-testid=\"text-input\" type=\"text\" bind:value={text} on:input={handleInput} />\n<p data-testid=\"text-value\">Current text: \"{text}\"</p>\n<p data-testid=\"char-count\">Character count: {text.length}</p>",
        "success": false,
        "errors": [
          "Expected $inspect to log the initial value, but console output was: [object Object] %cno reactive dependencies (0.00ms) color: grey: expected false to be true // Object.is equality",
          "Expected $inspect to log the initial value, but console output was: [object Object] %cno reactive dependencies (0.00ms) color: grey: expected false to be true // Object.is equality",
          "Expected $inspect to log the initial value, but console output was: [object Object] %cno reactive dependencies (0.00ms) color: grey: expected false to be true // Object.is equality"
        ]
      },
      {
        "index": 5,
        "code": "<svelte:options runes={true} />\n\nlet text = \"Hello world\";\n\n$: {\n  $inspect(text).with((newValue) => {\n    console.log(\"--- $inspect.with triggered for text update ---\");\n    console.log(\"New value received:\", newValue);\n  });\n};\n\n$effect(() => {\n  // This effect runs whenever text changes, demonstrating tracing capability\n  $inspect(text).trace();\n});",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:9:4 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 6,
        "code": "<svelte:options runes={true} />\n\nlet text = $state(\"Hello world\");\n\nconst charCount = text.length;\n\n$: {\n  // Implement $inspect.trace() inside an effect that runs when the input changes\n  $inspect(text).trace(\"Input updated\");\n};\n\n// Demonstrating $inspect().with() behavior implicitly via logging/tracing on change.\n// In a real runtime context, the tracking would be visible in the debugger/console logs.\n\nexport function InspectComponent() {\n  return `\n    <div class=\"inspect-demo\">\n      <label for=\"text-input\">Input Text:</label>\n      <input data-testid=\"text-input\" type=\"text\" bind:value={text} />\n\n      <p data-testid=\"text-value\">Current text: \"${text}\"</p>\n      <p data-testid=\"char-count\">Character count: ${charCount}</p>\n    </div>\n  `;\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:9:39 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 7,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let text = $state(\"Hello world\");\n\n  // 3. Implement $inspect(...).with to track updates with a custom callback\n  // We use .with to track updates whenever 'text' changes.\n  $inspect(text).with((newValue) => {\n    // This callback runs whenever 'text' is updated, demonstrating tracking.\n    // In a real scenario, this callback would capture the change event.\n    // For this demo, we just use it to show the mechanism is engaged.\n  });\n\n  // 4. Implement $inspect.trace() inside an effect that runs when the input changes\n  $effect(() => {\n    // Simulating tracing on change\n    $inspect.trace(text);\n  });\n</script>\n\n<div class=\"inspector-demo\">\n  <input data-testid=\"text-input\" type=\"text\" bind:value={text} />\n  <p data-testid=\"text-value\">Current text: \"{text}\"</p>\n  <p data-testid=\"char-count\">Character count: {text.length}</p>\n</div>",
        "success": false,
        "errors": [
          "Expected $inspect to log the initial value, but console output was: [object Object] %cno reactive dependencies (0.00ms) color: grey: expected false to be true // Object.is equality",
          "Expected $inspect to log the initial value, but console output was: [object Object] %cno reactive dependencies (0.00ms) color: grey: expected false to be true // Object.is equality",
          "Expected $inspect to log the initial value, but console output was: [object Object] %cno reactive dependencies (0.00ms) color: grey: expected false to be true // Object.is equality"
        ]
      },
      {
        "index": 8,
        "code": "<svelte:options runes={true} />\n\nlet text = $state(\"Hello world\");\n\n// 3. Implement $inspect(...).with to track updates\nconst inspectedText = $inspect(text).with((value) => {\n    // This callback runs when 'text' changes\n    console.log(\"[$inspect.with] Text updated:\", value);\n});\n\n// 4. Implement $inspect.trace() inside an effect\n$effect(() => {\n    // This runs whenever anything inspected changes (or when the dependency changes)\n    inspectedText.trace();\n});\n\n// No specific output is needed for requirements 5, 6, 7, 8, they are handled in the template.\n\nfunction component() {\n    return `\n      <div class=\"inspect-demo\">\n        <input data-testid=\"text-input\" type=\"text\" bind:value={text} />\n        <p data-testid=\"text-value\">Current text: \"${text}\"</p>\n        <p data-testid=\"char-count\">Character count: ${text.length}</p>\n      </div>\n    `;\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:8:55 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 9,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let text = \"Hello world\";\n\n  // Requirement 3 & 4: Implement $inspect.trace() inside an effect\n  $effect(() => {\n    // Simulate tracing the value when it changes\n    if (typeof $inspect !== 'undefined' && $inspect.trace) {\n      $inspect.trace(text);\n    }\n  });\n\n  // Simulate tracking updates using .with (though the specific implementation detail of .with is abstracted here)\n  // In a real environment, this would hook into the tracking mechanism.\n  $inspect(text).with((newValue) => {\n    // This callback runs whenever the inspected value is updated\n    console.log(\"Text inspection update detected:\", newValue);\n  });\n</script>\n\n<div data-testid=\"container\">\n  <input data-testid=\"text-input\" type=\"text\" bind:value={text} />\n  <p data-testid=\"text-value\">Current text: \"{text}\"</p>\n  <p data-testid=\"char-count\">Character count: {text.length}</p>\n</div>",
        "success": false,
        "errors": [
          "tmp/samples/ollama/Component.svelte:9:15 Cannot use rune without parentheses\nhttps://svelte.dev/e/rune_missing_parentheses"
        ]
      }
    ],
    "timestamp": "2026-09-21T00:33:37.549Z",
    "tps": 36.72,
    "tpsDetails": {
      "testName": "counter",
      "evalCount": 613,
      "evalDurationNs": 16694264000,
      "promptEvalCount": 300,
      "promptEvalDurationNs": 103648000,
      "promptTps": 2894.41,
      "loadDurationNs": 832890,
      "measuredAt": "2026-09-21T00:33:55.804Z"
    }
  },
  {
    "testName": "props",
    "provider": "Ollama",
    "modelId": "gemma4:e2b-it-q4_K_M",
    "numSamples": 10,
    "numCorrect": 2,
    "pass1": 0.20000000000000007,
    "pass10": 1,
    "context": {
      "used": false,
      "content": ""
    },
    "samples": [
      {
        "index": 0,
        "code": "<svelte:options runes={true} />\n\nlet { name, count, showDetails } = $props();\n\nlet internalCount = $state(count);\n\nfunction increment() {\n  internalCount += 1;\n}\n\nfunction renderDetails() {\n  if (showDetails) {\n    return `\n      <div data-testid=\"details\">\n        <p>Name is ${name}</p>\n        <p>Count is ${internalCount}</p>\n        <p>ShowDetails is true</p>\n      </div>\n    `;\n  }\n  return '';\n}\n\nconst detailsHtml = renderDetails();\n\nconst baseHtml = `\n  <h1 data-testid=\"name-display\">${name}</h1>\n  <p data-testid=\"count-display\">Count: ${internalCount}</p>\n  <button data-testid=\"increment-button\" on:click=${increment}>Increment</button>\n`;\n\nconst finalHtml = baseHtml + detailsHtml;\n\nreturn html`\n  <div>\n    ${finalHtml}\n  </div>\n`;",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:8:20 Expected token }\nhttps://svelte.dev/e/expected_token"
        ],
        "temperature": 0
      },
      {
        "index": 1,
        "code": "<svelte:options runes={true} />\n\nlet { name, count, showDetails } = $props();\n\nlet internalCount = $state(count);\n\nfunction increment() {\n  internalCount = internalCount + 1;\n}\n\nfunction showDetails() {\n  return showDetails;\n}\n\nfunction getDetailsContent() {\n  return `Name is ${name}\\nCount is ${internalCount}\\nShowDetails is ${showDetails}`;\n}\n\nfunction getCountDisplay() {\n  return `Count: ${internalCount}`;\n}\n\nexport function PropsDemo() {\n  return (\n    <div>\n      <h1 data-testid=\"name-display\">{name}</h1>\n      <p data-testid=\"count-display\">{getCountDisplay()}</p>\n      <button data-testid=\"increment-button\" on:click={increment}>Increment</button>\n\n      {#if showDetails}\n        <div data-testid=\"details\">\n          <p>Name is {name}</p>\n          <p>Count is {internalCount}</p>\n          <p>ShowDetails is {showDetails}</p>\n        </div>\n      {/if}\n    </div>\n  );\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:8:35 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 2,
        "code": "<svelte:options runes={true} />\n\n<script>\n  const { name = \"World\", count = 0, showDetails = false } = $props();\n\n  let currentCount = $state(count);\n\n  const increment = () => {\n    currentCount += 1;\n  };\n</script>\n\n<h1 data-testid=\"name-display\">{name}</h1>\n<p data-testid=\"count-display\">Count: {currentCount}</p>\n<button data-testid=\"increment-button\" on:click={increment}>Increment</button>\n\n{#if showDetails}\n  <div data-testid=\"details\">\n    <p>Name is {name}</p>\n    <p>Count is {currentCount}</p>\n    <p>ShowDetails is true</p>\n  </div>\n{/if}",
        "success": true,
        "errors": []
      },
      {
        "index": 3,
        "code": "<svelte:options runes={true} />\n\nlet { name, count: initialCount, showDetails } = $props();\n\nlet count = $state(initialCount);\n\nfunction increment() {\n  count += 1;\n}\n\nfunction getDetails() {\n    return `Name is ${name}\\nCount is ${count}\\nShowDetails is ${showDetails}`;\n}\n\nfunction getInitialDetails() {\n    return `Name is ${name}\\nCount is ${count}\\nShowDetails is ${showDetails}`;\n}\n\nfunction getDetailsContent() {\n    if (showDetails) {\n        return `Name is ${name}\\nCount is ${count}\\nShowDetails is ${showDetails}`;\n    }\n    return null;\n}\n\nfunction detailsContent() {\n    if (showDetails) {\n        return `Name is ${name}\\nCount is ${count}\\nShowDetails is ${showDetails}`;\n    }\n    return null;\n}\n\nfunction detailsText() {\n    if (showDetails) {\n        return `Name is ${name}\\nCount is ${count}\\nShowDetails is ${showDetails}`;\n    }\n    return null;\n}\n\nfunction renderDetails() {\n    if (showDetails) {\n        return `Name is ${name}\\nCount is ${count}\\nShowDetails is ${showDetails}`;\n    }\n    return null;\n}\n\nfunction renderDetailsContent() {\n    if (showDetails) {\n        return `Name is ${name}\\nCount is ${count}\\nShowDetails is ${showDetails}`;\n    }\n    return null;\n}\n\nfunction renderDetailsContentFinal() {\n    if (showDetails) {\n        return `Name is ${name}\\nCount is ${count}\\nShowDetails is ${showDetails}`;\n    }\n    return null;\n}\n\n// Simpler implementation based on requirement example:\n// The example shows specific static text inside the div. I will use those specific lines instead of dynamic text, although dynamic text is usually preferred.\n\n// Re-evaluating based on example structure requirements:\n// The example HTML shows:\n/*\n<div data-testid=\"details\">\n    <p>Name is World</p>\n    <p>Count is 0</p>\n    <p>ShowDetails is true</p>\n</div>\n*/\n// This implies the details content should reflect the current values.\n\n// Final simplified logic:\n\nlet countState = $state(0);\nlet nameProp = $props().name;\nlet showDetailsProp = $props().showDetails;\n\nfunction increment() {\n    countState += 1;\n}\n\n// The requirement specifically asks to use $props for input, so let's stick to that pattern.\n\n// --- Start final component code ---\n<script>\n  let { name: propName, count: propCount, showDetails: propShowDetails } = $props();\n\n  let count = $state(0);\n\n  function increment() {\n    count += 1;\n  }\n\n  // Since we need to display values based on props and state, we can rely on the reactivity of the variables.\n</script>\n\n<h1 data-testid=\"name-display\">{propName}</h1>\n<p data-testid=\"count-display\">Count: {count}</p>\n<button data-testid=\"increment-button\" on:click={increment}>Increment</button>\n\n{#if propShowDetails}\n  <div data-testid=\"details\">\n    <p>Name is {propName}</p>\n    <p>Count is {count}</p>\n    <p>ShowDetails is {propShowDetails}</p>\n  </div>\n{/if}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:3:17 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 4,
        "code": "<svelte:options runes={true} />\n\nlet { name, count, showDetails } = $props();\n\nlet internalCount = $state(count);\n\nfunction increment() {\n\tinternalCount = internalCount + 1;\n}\n\nexport function PropsDemo() {\n\treturn (\n\t\t<div>\n\t\t\t<h1 data-testid=\"name-display\">{name}</h1>\n\t\t\t<p data-testid=\"count-display\">Count: {internalCount}</p>\n\t\t\t<button data-testid=\"increment-button\" on:click={increment}>Increment</button>\n\n\t\t\t{#if showDetails}\n\t\t\t\t<div data-testid=\"details\">\n\t\t\t\t\t<p>Name is {name}</p>\n\t\t\t\t\t<p>Count is {internalCount}</p>\n\t\t\t\t\t<p>ShowDetails is true</p>\n\t\t\t\t</div>\n\t\t\t{/if}\n\t\t</div>\n\t);\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:8:34 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 5,
        "code": "<svelte:options runes={true} />\n\nlet { name, count, showDetails } = $props();\n\nlet internalCount = count;\n\n$: internalCount = count;\n\nfunction increment() {\n  internalCount += 1;\n}\n\nexport let increment;\n\n// Since the requirements imply the component should be self-contained and use $props, \n// I will structure it as a standard component block.\n\n// The properties are passed in, and we use $state internally for mutation.\n\n// Note: In a standard Svelte component using $props, the props are automatically available. \n// We use $state() for local mutable variables.\n\n// Re-implementing using standard $props structure for clarity in Svelte 5 context:\nlet { name, count, showDetails } = $props();\n\nlet internalCount = count;\n\nfunction increment() {\n  internalCount += 1;\n}\n\n// We need to ensure that when internalCount changes, it's reflected, \n// and the structure uses the received props.\n(Generating the final code structure based on the requirements)\n\nlet { name, count, showDetails } = $props();\n\nlet internalCount = count;\n\nfunction increment() {\n  internalCount += 1;\n}\n\n$: internalCount = count; // This line is redundant if we rely on the prop's reactivity, but ensures internalCount tracks the base prop value initially.\n\n// Let's ensure the counter is mutable state that we update.\n\n// Resetting state logic to focus on the required updates:\nlet countState = count;\n\nfunction increment() {\n  countState += 1;\n}\n\n// We need to export the increment function or attach it to the button.\n(Finalizing the structure to meet the exact interactive requirements)\n\nlet { name, count: propCount, showDetails: showDetailsProp } = $props();\n\nlet countState = propCount;\n\nfunction increment() {\n  countState += 1;\n}\nWait, the requirement asks to use `$state` to create a reactive variable for the count. If we use `$props`, we get the values. We need to ensure the local state is what drives the display.\n\nI will stick to the most idiomatic way of handling props and internal state in Svelte 5.\n\nlet { name, count, showDetails } = $props();\n\nlet countState = count;\n\nfunction increment() {\n  countState += 1;\n}\nThis looks correct for passing props via `$props` and using `$state` (which is implicit in how Svelte handles reactive declarations, but `$state` is the explicit rune for local mutable state). Since we are using Svelte 5, the properties received from `$props` are reactive. I will define the state variable explicitly.\n\nFinal check: I need to ensure the count is displayed, and the button updates the internal count.<channel|>let { name, count, showDetails } = $props();\n\nlet countState = count;\n\nfunction increment() {\n  countState += 1;\n}\n\n$: countState = count; // Keep the state synchronized with the prop initially, though increments will diverge.\n                         // For this demo, we ensure the displayed value is the mutable state.\n\n// Since the requirement explicitly asks to use $state for the count that can be updated, \n// and $props provides the initial value, we use the local state for mutation.\n\n// For Svelte 5 $props usage, we directly use the received props unless mutation is required.\n// Since we need to mutate it, we must use $state or let the prop itself be the base.\n\nlet countValue = $state(count);\n\nfunction increment() {\n  countValue += 1;\n}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:10:20 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 6,
        "code": "<svelte:options runes={true} />\n\nlet { name, count, showDetails } = $props;\nlet internalCount = $state(count);\n\nfunction increment() {\n  internalCount += 1;\n}\n\nexport let name;\nexport let count;\nexport let showDetails;\n\nfunction handleIncrement() {\n  internalCount += 1;\n}\n\n<h1 data-testid=\"name-display\">{name}</h1>\n<p data-testid=\"count-display\">Count: {internalCount}</p>\n<button data-testid=\"increment-button\" on:click={handleIncrement}>Increment</button>\n\n{#if showDetails}\n  <div data-testid=\"details\">\n    <p>Name is {name}</p>\n    <p>Count is {internalCount}</p>\n    <p>ShowDetails is {showDetails}</p>\n  </div>\n{/if}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:20 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 7,
        "code": "<svelte:options runes={true} />\n\nlet { name, count, showDetails } = $props\n\nlet internalCount = $state(count)\n\nfunction increment() {\n  internalCount = internalCount + 1\n}\n\nexport default {\n  name: \"PropsDemo\",\n  bind: {\n    name,\n    count,\n    showDetails\n  },\n  methods: {\n    increment() {\n      internalCount = internalCount + 1\n    }\n  }\n}\n\n<h1 data-testid=\"name-display\">{name}</h1>\n<p data-testid=\"count-display\">Count: {internalCount}</p>\n<button data-testid=\"increment-button\" on:click={increment}>Increment</button>\n\n{#if showDetails}\n  <div data-testid=\"details\">\n    <p>Name is {name}</p>\n    <p>Count is {internalCount}</p>\n    <p>ShowDetails is {showDetails}</p>\n  </div>\n{/if}",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:12:6 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 8,
        "code": "<svelte:options runes={true} />\n\nlet { $props } = $props;\nlet count = $state($props.count);\n\nfunction increment() {\n  count = count + 1;\n}\n\nexport default {\n  props: {\n    name: {\n      type: String,\n      default: \"World\"\n    },\n    count: {\n      type: Number,\n      default: 0\n    },\n    showDetails: {\n      type: Boolean,\n      default: false\n    }\n  },\n  methods: {\n    increment() {\n      count = count + 1;\n    }\n  }\n}\n\n$: detailsVisible = $props.showDetails;",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:7:19 Expected token }\nhttps://svelte.dev/e/expected_token"
        ]
      },
      {
        "index": 9,
        "code": "<svelte:options runes={true} />\n\n<script>\n  let { name = \"World\", count = 0, showDetails = false } = $props();\n  let internalCount = $state(count);\n\n  function increment() {\n    internalCount += 1;\n  }\n</script>\n\n<h1 data-testid=\"name-display\">{name}</h1>\n<p data-testid=\"count-display\">Count: {internalCount}</p>\n<button data-testid=\"increment-button\" on:click={increment}>Increment</button>\n\n{#if showDetails}\n  <div data-testid=\"details\">\n    <p>Name is {name}</p>\n    <p>Count is {internalCount}</p>\n    <p>ShowDetails is {showDetails}</p>\n  </div>\n{/if}",
        "success": true,
        "errors": []
      }
    ],
    "timestamp": "2026-09-21T00:33:37.549Z",
    "tps": 36.72,
    "tpsDetails": {
      "testName": "counter",
      "evalCount": 613,
      "evalDurationNs": 16694264000,
      "promptEvalCount": 300,
      "promptEvalDurationNs": 103648000,
      "promptTps": 2894.41,
      "loadDurationNs": 832890,
      "measuredAt": "2026-09-21T00:33:55.804Z"
    }
  },
  {
    "testName": "snippets",
    "provider": "Ollama",
    "modelId": "gemma4:e2b-it-q4_K_M",
    "numSamples": 10,
    "numCorrect": 0,
    "pass1": 0,
    "pass10": 0,
    "context": {
      "used": false,
      "content": ""
    },
    "samples": [
      {
        "index": 0,
        "code": "<svelte:options runes={true} />\n\nlet books = [\n  \"The Lord of the Rings\",\n  \"To Kill a Mockingbird\",\n  \"1984\"\n];\n\nconst title = (bookTitle) => `{@render <span data-testid=\"book-title\">{bookTitle}</span>}`;\n\nfunction BookList() {\n  return (\n    <ul>\n      {#each books as book}\n        <li data-testid=\"book-item\">\n          {title(book)}\n        </li>\n      {/each}\n    </ul>\n  );\n}\n\nexport default BookList;",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:9:39 Unexpected token\nhttps://svelte.dev/e/js_parse_error"
        ],
        "temperature": 0
      },
      {
        "index": 1,
        "code": "<svelte:options runes={true} />\n\n<script>\n  const books = [\n    \"The Lord of the Rings\",\n    \"To Kill a Mockingbird\",\n    \"1984\"\n  ];\n</script>\n\n<ul>\n  {#each books as title}\n    <li data-testid=\"book-item\">\n      {@render title}\n    </li>\n  {/each}\n</ul>\n\n<!-- Conceptual Snippet Definition (title.svelte) for context, assumed to be available -->\n<!-- \n<script>\n  export let title;\n</script>\n<span>{title}</span>\n-->",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:14:15 `{@render ...}` tags can only contain call expressions\nhttps://svelte.dev/e/render_tag_invalid_expression"
        ]
      },
      {
        "index": 2,
        "code": "<svelte:options runes={true} />\n\n<script>\n  const books = [\n    \"The Lord of the Rings\",\n    \"To Kill a Mockingbird\",\n    \"1984\"\n  ];\n\n  // Define the snippet content implicitly. In a real application, this would be an external file.\n  // The logic below simulates rendering the content of the 'title' snippet for each item.\n</script>\n\n<ul>\n  {#each books as title}\n    <li data-testid=\"book-item\">\n      {@render title}\n    </li>\n  {/each}\n</ul>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:17:15 `{@render ...}` tags can only contain call expressions\nhttps://svelte.dev/e/render_tag_invalid_expression"
        ]
      },
      {
        "index": 3,
        "code": "<svelte:options runes={true} />\n\nlet books = [\n  \"The Lord of the Rings\",\n  \"To Kill a Mockingbird\",\n  \"1984\"\n]\n\nconst title = (bookTitle) => {\n  return `\n    <span data-testid=\"book-title\">${bookTitle}</span>\n  `\n}\n\nconst bookItems = books.map(title);\n\n// In a real setup, the snippet would be defined separately.\n// For demonstration purposes within a single file context, we simulate the rendering:\n\nfunction BookList() {\n  return (\n    <ul>\n      {#each books as title, i}\n        <li data-testid=\"book-item\">\n          {@render title(title)}\n        </li>\n      {/each}\n    </ul>\n  )\n}\n\nexport default BookList",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:10:2 Unexpected token\nhttps://svelte.dev/e/js_parse_error"
        ]
      },
      {
        "index": 4,
        "code": "<svelte:options runes={true} />\n\nlet bookTitles = [\n\t\"The Lord of the Rings\",\n\t\"To Kill a Mockingbird\",\n\t\"1984\"\n];\n\nconst title = (title) => `\n\t<span data-testid=\"book-title\">${title}</span>\n`;\n\nfunction BookList() {\n\treturn (\n\t\t<ul>\n\t\t\t{#each bookTitles as title, i}\n\t\t\t\t<li data-testid=\"book-item\">\n\t\t\t\t\t{@render title(title)}\n\t\t\t\t</li>\n\t\t\t{/each}\n\t\t</ul>\n\t);\n}\n\nexport default BookList;",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:14:1 Unexpected token\nhttps://svelte.dev/e/js_parse_error"
        ]
      },
      {
        "index": 5,
        "code": "<svelte:options runes={true} />\n\nlet books = [\n\t\"The Lord of the Rings\",\n\t\"To Kill a Mockingbird\",\n\t\"1984\"\n];\n\nfunction title(bookTitle) {\n\treturn `<span data-testid=\"book-title\">${bookTitle}</span>`;\n}\n\n$: books.forEach(bookTitle => {\n\tconst li = document.createElement('li');\n\tli.setAttribute('data-testid', 'book-item');\n\tli.innerHTML = `{@render title(bookTitle)}`;\n\tdocument.querySelector('ul').appendChild(li);\n});",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:10:1 Unexpected token\nhttps://svelte.dev/e/js_parse_error"
        ]
      },
      {
        "index": 6,
        "code": "<svelte:options runes={true} />\n\n<script>\n  const books = [\n    \"The Lord of the Rings\",\n    \"To Kill a Mockingbird\",\n    \"1984\"\n  ];\n\n  // Define the snippet logic directly accessible or implicitly defined for use\n  // In a real setup, this might be an external file, but here we implement the required functionality.\n  function title(bookTitle) {\n    return `\n      <span data-testid=\"book-title\">${bookTitle}</span>\n    `;\n  }\n</script>\n\n<ul>\n  {#each books as bookTitle}\n    <li data-testid=\"book-item\">\n      {@render title, bookTitle}\n    </li>\n  {/each}\n</ul>",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:22:15 `{@render ...}` tags can only contain call expressions\nhttps://svelte.dev/e/render_tag_invalid_expression"
        ]
      },
      {
        "index": 7,
        "code": "<svelte:options runes={true} />\n\n<script>\n    const books = [\n        \"The Lord of the Rings\",\n        \"To Kill a Mockingbird\",\n        \"1984\"\n    ];\n\n    // This structure simulates the existence of a snippet named 'title'\n    // The content inside the curly braces will be rendered where {@render title} is used.\n    const titleSnippet = (title) => `\n        <span data-testid=\"book-title\">${title}</span>\n    `;\n</script>\n\n<ul>\n    {#each books as title}\n        <li data-testid=\"book-item\">\n            {@render titleSnippet(title)}\n        </li>\n    {/each}\n</ul>",
        "success": false,
        "errors": [
          "Unable to find an element by: [data-testid=\"book-title\"]\n\nIgnored nodes: comments, script, style\n\u001b[36m<body>\u001b[39m\n  \u001b[36m<div>\u001b[39m\n    \u001b[36m<ul>\u001b[39m\n      \u001b[36m<li\u001b[39m\n        \u001b[33mdata-testid\u001b[39m=\u001b[32m\"book-item\"\u001b[39m\n      \u001b[36m/>\u001b[39m\n      \u001b[36m<li\u001b[39m\n        \u001b[33mdata-testid\u001b[39m=\u001b[32m\"book-item\"\u001b[39m\n      \u001b[36m/>\u001b[39m\n      \u001b[36m<li\u001b[39m\n        \u001b[33mdata-testid\u001b[39m=\u001b[32m\"book-item\"\u001b[39m\n      \u001b[36m/>\u001b[39m\n      \u001b[0m\u001b[0m\n    \u001b[36m</ul>\u001b[39m\n    \u001b[0m\u001b[0m\n  \u001b[36m</div>\u001b[39m\n\u001b[36m</body>\u001b[39m",
          "Unable to find an element by: [data-testid=\"book-title\"]\n\nIgnored nodes: comments, script, style\n\u001b[36m<body>\u001b[39m\n  \u001b[36m<div>\u001b[39m\n    \u001b[36m<ul>\u001b[39m\n      \u001b[36m<li\u001b[39m\n        \u001b[33mdata-testid\u001b[39m=\u001b[32m\"book-item\"\u001b[39m\n      \u001b[36m/>\u001b[39m\n      \u001b[36m<li\u001b[39m\n        \u001b[33mdata-testid\u001b[39m=\u001b[32m\"book-item\"\u001b[39m\n      \u001b[36m/>\u001b[39m\n      \u001b[36m<li\u001b[39m\n        \u001b[33mdata-testid\u001b[39m=\u001b[32m\"book-item\"\u001b[39m\n      \u001b[36m/>\u001b[39m\n      \u001b[0m\u001b[0m\n    \u001b[36m</ul>\u001b[39m\n    \u001b[0m\u001b[0m\n  \u001b[36m</div>\u001b[39m\n\u001b[36m</body>\u001b[39m",
          "\u001b[2mexpect(\u001b[22m\u001b[31mreceived\u001b[39m\u001b[2m).toBeInTheDocument()\u001b[22m\n\n\u001b[31mreceived\u001b[39m value must be an HTMLElement or an SVGElement.\nReceived has type:  Null\nReceived has value: \u001b[31mnull\u001b[39m"
        ]
      },
      {
        "index": 8,
        "code": "<svelte:options runes={true} />\n\nlet books = [\"The Lord of the Rings\", \"To Kill a Mockingbird\", \"1984\"];\n\nconst title = (bookTitle) => {\n  return `\n    <span data-testid=\"book-title\">${bookTitle}</span>\n  `;\n};\n\nfunction BookList() {\n  return (\n    <ul>\n      {#each books as title}\n        <li data-testid=\"book-item\">\n          {@render title(title)}\n        </li>\n      {/each}\n    </ul>\n  );\n}\n\nexport default BookList;",
        "success": false,
        "errors": [
          "/Users/k/Documents/GitHub/svelte-bench/tmp/samples/ollama/Component.svelte:6:2 Unexpected token\nhttps://svelte.dev/e/js_parse_error"
        ]
      },
      {
        "index": 9,
        "code": "<svelte:options runes={true} />\n\nlet books = [\"The Lord of the Rings\", \"To Kill a Mockingbird\", \"1984\"];\n\nconst title = (title) => `<span>${title}</span>`;\n\n$: bookItems = books.map(title => `\n  <li data-testid=\"book-item\">\n    {@render title(title)}\n  </li>\n`);",
        "success": false,
        "errors": [
          "title is not defined\n\n\tin <unknown>\n",
          "title is not defined\n\n\tin <unknown>\n",
          "title is not defined\n\n\tin <unknown>\n"
        ]
      }
    ],
    "timestamp": "2026-09-21T00:33:37.549Z",
    "tps": 36.72,
    "tpsDetails": {
      "testName": "counter",
      "evalCount": 613,
      "evalDurationNs": 16694264000,
      "promptEvalCount": 300,
      "promptEvalDurationNs": 103648000,
      "promptTps": 2894.41,
      "loadDurationNs": 832890,
      "measuredAt": "2026-09-21T00:33:55.804Z"
    }
  }
]